Robert Craig Bob1982 3d artist / Lighter Location: Brussels, Belgium Language(s):
English Member Since: April 2010 Last Updated: 18 November 2011 Portfolio Views: 3349 Chosen as Favorite: 12
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Jungle Clearing Maya, mental ray, ZBrush April 2010
After recently watching the 'Jungle Book' on DVD, I was inspired to try creating a cartoon jungle in 3d! All the geometry was build in Maya using traditional poly modelling, with the exception of the more detailed trees, which were done in Zbrush. For textures, I took a lot of referance photo's at London's Hyde Park and Clapham Common, and then used that as a basis for painting textures in PS.. Lighting was done using many spotlights and light gels to hone the shading, as well as FG to help with the light bounce..