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Robert Craig
Bob1982
3d artist / Lighter



Location:
Brussels, Belgium

Language(s):
English

Member Since:
April 2010

Last Updated:
18 November 2011

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Jungle Clearing
Maya, mental ray, ZBrush
April 2010


   
After recently watching the 'Jungle Book' on DVD, I was inspired to try creating a cartoon jungle in 3d! All the geometry was build in Maya using traditional poly modelling, with the exception of the more detailed trees, which were done in Zbrush. For textures, I took a lot of referance photo's at London's Hyde Park and Clapham Common, and then used that as a basis for painting textures in PS.. Lighting was done using many spotlights and light gels to hone the shading, as well as FG to help with the light bounce..
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